Summary
This solo exercise is about spotting "big playable gifts" — those juicy bits of info, emotion, point of view, or character traits that open up a scene. Hand yourself one, as if a partner just offered it. Then brainstorm three concrete ways to have something, say something, and do something that shows it off. It's a quick way to test whether a gift is actually playable, and to train yourself to explore offers from every angle.
How to Play
- Hand yourself a "big playable gift" for a character (for example, "You're obsessed with tiny hats").
- Brainstorm three ways to show it: something you can have (a collection of tiny hats), something you can say (constantly bring up tiny hats), and something you can do (keep adjusting an imaginary tiny hat).
Required Materials
- Nothing required, beyond a little brainstorming.
Purpose
Variations
- A related pair exercise involves physically pantomiming giving/receiving imaginary gifts and naming them.
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