Improv Games Library
Discover and explore our collection of improv games for all skill levels.
Game results
Two players play a short scene seated in two chairs. Rearrange the chairs, grab a fresh location from the crowd, and go again.
One player steps out. Three others each tweak their activity in two ways. Then the first player returns and mimes their way to guessing all nine changes.
Mid-scene, a player tosses out a set of letters. Someone else instantly turns them into a full phrase — and works it into the story.
Add a ball to any game to crank up the physical challenge.
Crank up a command-based game by adding more commands to the mix.
Make a word or action game harder by piling on more words or actions.
Players become one advice columnist, answering an audience member's problem one word at a time.
Remake a famous film or scene with every single character played as Arnold Schwarzenegger.
PowerPoint Karaoke with a competitive twist — present a slide deck you've never seen and win the crowd.
Players draw audience-written slips mid-scene and work each one in with the line "What's the deal with..."
Build a routine together — a dance, a chant, a song — one small piece at a time.
Improvisers put on a cabaret show — songs and all — set in an unusual everyday spot picked by the audience.
Players take turns naming things that fit a given category.
A spin on Emotional Colors where each color sparks a whole character.
Players start a scene, then fold in character traits the facilitator calls out.
A take on Jamboree where players mirror each other's characters.
Each player adds a couple of sentences to the story, then hands off with a lead-in like "And then..."
Add a twist to any circle game by flipping the direction of play.
Players run a scene, then replay it with notes from a Director who can yell "Cut!" anytime.
Teams each guard a secret letter. Say a word starting with an opponent's letter and you get "tased" and swapped out.
One player acts out a scene while another supplies all the dialogue.
House-Residents-Flood with a chaotic new twist: "earthquake" or "storm" sends everyone scrambling to the center.
Players match emotions to colors, then act out the emotion when its color is called.
Zip Zap Zoop, but you say every word loaded with a specific emotion.